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Topics - KellyD20Studios

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Characters, Spells & Art / Reptis
« on: January 15, 2018, 11:30:23 am »
The Reptis are a race of humanoid reptilian creatures native to the lush jungles that populate the lands of Summoners Fate. Their ranks consist of tall, Iguanidae/croc/dino lizard like hominids, smaller frilled lizard bipeds, and half humanoid, half serpentine creatures. I need help coming up with better names for the race and various as well as abilities. Feedback welcome!



Here are some of the abilities we are currently tossing around for the various sub-classes.

Reptis Warrior Abilities

Resilience - Their thick scales provide natural protection, enabling them to ignore a percentage of damage they would normally receive from incoming attacks.

Chomp Attack - In addition to their regular weapon attack, warriors can use their massive jaws for a bonus attack. We’re debating whether this makes sense to use in response to a counter attack (a vengeance attack) or whether it triggers after their regular attack if the targeted unit doesn’t counter attack (more like an attack of opportunity). Let us know which idea you like best.

Tail Spin Attack - Some players have suggested the lizards might use their tails as a weapon by spinning and whipping them in conjunction with their weapon, allowing them to target all surrounding enemies. We think a power like this might be fitting for the more powerful champion unit, who also has a spike on his tail.

Frilled Lizard Abilities



Shield + Javelins - Since their javelin can be thrown with a single hand, the frilled lizards have a huge advantage over archers as they can deflect incoming return fire and melee attacks.

Camouflage - Frilled lizards can blend in with surrounding fauna, enabling them an opportunity to position themselves for surprise attacks.

Poison - Champions will have poison tipped javelins and we’re also thinking they may grant this ability to friendly lizards to greatly increase their strategic value. Poison causes units to lose life at the start of their turn - and it stacks! This means the more you get hit by poison, the faster it works to end you.

Snakepeople Abilities



First Strike - Since snakes in nature are known for incredibly fast reflexes, we like the idea of allowing snake people to kill an enemy before they can counter attack. Normally, units get to counter attack unless they are “overkilled”, but victims of the snake attack would not get counter attack if their victim's life is reduced to 0.

Heat Senses - Snakes have ability to detect heat and we’re thinking this might translate in game to detecting hidden units as well as certain traps.


 

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Within the moment of eternal chaos that precludes existence, the infinite possibilities give rise to consciousness and order. In this moment, celestial minds came into being and asked a crucial question that would result in the creation of the world: “Why are we here and what is our purpose?” Through contemplation of this question, they perpetuated the divine act of separating light and dark, collective soul and individuality, fear and hope. Their purpose: to attain everlasting contentment and love. Ever drawn back to the darkness of the Void through the innate existential balance, they devised a mechanism that would ensure their success: the dimension of time. Through the existence of time, individuality and meaningful narratives could take place, with the souls of trillions of individual beings acting as tiny mirrors, reflecting back upon one and other powerful emotions of life, love and discovery.

Celestial Magic is associated with divine order, light, love, spiritual energy and the dimension of time. This magical energy is drawn from celestial beings and the existential ether that shapes and forms the basis of reality. Celestial spells include powerful healing and protection abilities, light energy that can banish demons of the Void and repel the destructive forces of Chaos, and the ability to control time itself.

Celestial Steampunk Timekeeper Rats are an ancient race that was chosen by the celestials to safeguard and protect the secrets of time from those who would try and disrupt the divine order. The rats are a sophisticated and highly evolved race, good natured and lawful. They are small in stature, standing about three feet tall on average, wear fancy, multiple layers of clothing, and are equipped with clockwork relics that allow them to control and manipulate the fabric of time. They work exceptionally well together as a team.

From left to right, we have the Time Bombardier, a ranged unit that can throw "time bombs" that damage and slow enemy movement, the Time Keeper, a powerful Summoner with the power to cast Celestial Time Spells, and the Time Warrior, a cunning melee fighter with hyper speed and lightning reflexes.

Celestial Time Spells
Below are a selection of spells we have conceived of so far to go with the Celestial Steampunk Timekeeper Rat theme. Time manipulation mechanics such as these are one of many unique innovations we aim to bring to the tactics and CCG genres.
...
...
What do you think of these ideas and what kinds of time and celestial spells would you like to see in Summoners Fate?

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Game Discussion / Name our Snakemen Race!
« on: January 09, 2018, 11:02:45 am »
We are looking for a name for this race other than "Snakemen." Help us name them! Vote for one of these, or vote "other" and let us know a great name for this race of snake humanoids.


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Game Discussion / RSVP for Live Stream - 11AM MT on Jan 16th
« on: January 03, 2018, 09:46:16 am »
Edit - This event has been canceled and will be moved to a later date. Thank you.

JOIN OUR LIVE STREAM ON JANUARY 16TH AT 11:00 AM (Mountain Time)!



Ross will be doing an interactive walk-through of his newly-developed Game Editor Tool for Summoners Fate on Tuesday, January 16th, at 11AM (MT). To elaborate, with the large amount of unique game content we have created (and planned) for Summoners Fate, he built a system to easily create, add, and modify content, including characters, environments, placables, levels, etc. The live session would demonstrate and showcase the tool and its progress. You'll also get to glimpse some never-before-seen content for Summoners Fate!  :o

We plan to do this as a chat on our Discord channel. However, if we have a large number of people sign up, we will be moving it to Twitch. We will also have a recording afterward that we'll put on our YouTube channel.

To RSVP for the event, please reply to this message & include your Discord screen name.

Look forward to chatting with you then! ;D

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Characters, Spells & Art / Goblins
« on: December 08, 2017, 02:52:06 pm »


They're little. They're green. They're delightfully depraved. Meet our Goblins!

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Characters, Spells & Art / Marauders
« on: December 08, 2017, 02:35:10 pm »


The Marauders are a group of tough bandits who roam the lands looking to plunder, loot, and bring general carnage wherever they go. They are known for their rough language and rougher fighting on the battlefield.

This group once tried to go on the moral path and attempted to join the Ironclads to protect the Emperor; however, their selfish and brutish behavior made that impossible. Angry at being rejected, they formed their own band - the Marauders. Only this time they do not seek to protect anymore...except only themselves.

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Game Discussion / Marauders, Timekeeper Rats, or Goblins?
« on: December 08, 2017, 01:33:07 pm »
Which of these factions would you favor playing the most and why?  ::)

Learn more about the Marauders here.

Learn more about the Celestial Timekeeper Rats here.

Learn more about our Goblins here.




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Game Discussion / Which character should be revealed next?
« on: November 29, 2017, 02:19:31 pm »
Vote now - which character should be revealed next?

Winner revealed Wednesday, 11/30!




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Game Discussion / Angel's Weapons - Break Tie!
« on: November 18, 2017, 03:37:07 pm »
We held a poll last week for our Angel's possible weapons based on your suggestions. We are now at a 3-way tie, and we need your help more than deciding. Again, below is the Angel for reference and the 3 creative references* for the suggestions above (in alphabetical order):



   





*Note: We do not own any of these images. These are being used purely for creative reference for polling purposes.

10
Characters, Spells & Art / Dragons
« on: November 18, 2017, 03:23:29 pm »
Meet the regal and formidable race of Dragons!

 

 

Check back for more Dragons, including Whelps!  ;)

11
Game Discussion / Vote on Weapon for Angel
« on: November 10, 2017, 10:30:28 am »
Based on the feedback for what weapon our Angel should use, we've created this poll to help narrow it down because we honestly like them all for different reasons. Thank you to all of you who gave us the great suggestions! (If you made a suggestion and don't see it here, please let me know.)

For reference, here is the Angel:



Here are images for creative reference* for the suggestions above (in alphabetical order):
                                               
   

   

   

   


*Note: We do not own any of these images. These are being used purely for creative reference for polling purposes.

12
Game Discussion / Weapon for Angel?
« on: November 09, 2017, 01:49:01 pm »


Meet our Angel playable character! We think she is a great addition to the lineup, but cannot figure out a weapon for her - sword? Mace? Enchanted harp??

Let us know what you think! Feel free to send pics as well.

13
Characters, Spells & Art / Insectoids
« on: November 08, 2017, 01:58:54 pm »
They're creepy, crawly, and...actually, pretty cool! This post includes the members of our unique Insectoid race - various insect-humanoid hybrids that will bug your opponent on the battlefield. Check back often for updates and to discover which Insectoid mite interest you.

Here's our current Insectoids (from left to right) - Yellowjacket, Mantis, Ant, Scorpion Wasp. If you think we should have more, head to our post about that and let us know.




Here are some examples of their animations: 

                        Scorpion Wasp                                                                  Mantis
 

                                            Bug Bonanza



And, finally, the BUG BATTLE:

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Game Discussion / Ideas to Add to Insectoids?
« on: November 08, 2017, 01:05:01 pm »
Following up to my post in Daily Updates, what other Insectoids do you think we should add? So far, we have:

  • Yellowjacket
  • Mantis
  • Ant
  • Scorpion Wasp
  • Gnasher
  • Spider

Sound off in the comments about what we should add!

15
Game Updates & News / Daily Updates
« on: November 05, 2017, 11:23:21 am »
Hey everyone!

Here is our first daily update, starting here on November 5, 2017! Hooray  8)



Our finished card border art! Here are 5 of our 6 card types. From left to right, they are Celestial, Void, Chaos, Arcane, and Nature. The one that is missing is Earthen, which is our Neutral card type. I will detail these further in a future post.

What do you think?

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