Author Topic: Daily Updates  (Read 22226 times)

KellyD20Studios

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Re: Daily Updates
« Reply #240 on: June 19, 2018, 07:36:13 PM »
Horrors on Parade
A gathering of ghouls
and creatures, what a sight!
From your D20 Friends
Have a good night!  ;)


KellyD20Studios

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Re: Daily Updates
« Reply #241 on: June 20, 2018, 10:16:18 AM »
Fixing Bugs Like a Boss
With our Early Access players, one of their tasks is letting us know about bugs in our game. While we wish they weren't there, with any early game play, it is inevitable as it is difficult to foresee all fringe cases. Ross created a streamlined and automated process for bug reports that requires less effort on our players' part and provides clear details to him about what the bug specifically is and why it occurred. He created a video to show how he's leveraging the player community and in-game telemetry and automated reporting system to find and fix bugs like a boss. 8) Watch:

« Last Edit: June 20, 2018, 10:18:09 AM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #242 on: June 21, 2018, 06:45:25 PM »
Bugs!


Scorpion Wasp...watch out for that stinger!

Today Ross has been working on bug fixes that have been reported through our system (see the video we posted yesterday) during our Early Access. This is great for both EA players and future players as the more inevitable bugs 'caught' now, the better our released version will be!


Early Access Folks
To our Early Access Elites - do make sure you are checking the main page for the early access closed beta forum updates. Better yet, make sure you subscribe to the board so you never miss a post.

KellyD20Studios

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Re: Daily Updates
« Reply #243 on: June 22, 2018, 02:28:45 PM »
Who are Our Archer Fans?
While often melee and magical attacks get a lot of glory - not to mention the rip of giant claws of, say, a mighty Dragon or a gruesome Troll! - ranged attacks are quite powerful and often an underestimated strategic advantage. These units can stay in the shadows and protect against melee attacks, and are usually only limited by line of sight. Meet some of the Archers of Summoners Fate:



Which is YOUR favorite?  :o
« Last Edit: June 22, 2018, 02:30:32 PM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #244 on: June 23, 2018, 10:37:09 AM »
Blue Cave Screenshot
One of my favorite settings for Summoners Fate (and there are many of them) is the Blue Cave. The crystal-filled room has an eerie and otherworldly quality to it, and is the perfect home to various spiders and supernatural beings...

In this game, Nova the Sorceress just smacked my Dark Elf Scorpion with her staff.

Fun Fact: Did you wonder why the life bar above Nova has a shaded look vs. all red? This was added for our color-blind players to distinguish between enemy health bars and their own characters.

KellyD20Studios

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Re: Daily Updates
« Reply #245 on: June 24, 2018, 05:27:52 PM »
Throw Back Sunday
Step right up, test our our latest strategy game...



Here was me in 2009 at Gen Con in Indianapolis, all ready to do some gaming with attendees! This was a booth for our first game, Hero Mages, and we met so many awesome future players of our game.

Ross and I will be planning our future 'cons' and events to attend to spread the word about Summoners Fate soon, and we can't wait to hit the road and get gamers PUMPED!

KellyD20Studios

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Re: Daily Updates
« Reply #246 on: June 25, 2018, 05:01:22 PM »
Updates to Campfire Menu
We've made some updates, thanks to our amazing animator Peter, to our campfire menu. Check out the PVP flags waving in the wind:


What do you think so far?

To learn more about the campfire menu, read Ross's devlog here!

KellyD20Studios

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Re: Daily Updates
« Reply #247 on: June 26, 2018, 05:00:55 PM »
Gate of Fate
The gate is placed
igniting the portal
What will next emerge-
Undead, monster or mortal?




Today we are featuring this fun Chaos spell - and chaotic it is! By using this spell, you place a physical gateway on the board that will summon whatever is the next available unit in your hand.

This card features the silhouette of our Anthropod Walker, seen here:


« Last Edit: June 26, 2018, 05:03:16 PM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #248 on: June 27, 2018, 07:17:29 PM »
GameDev & Biking Update!

Ross has been hard at work finishing up bug fixes and planning our single-player missions.

On a separate note, Ross has been working a bit each evening to teach our little guy how to ride a bike, and tonight he got it for the first time!  ;D

KellyD20Studios

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Re: Daily Updates
« Reply #249 on: June 28, 2018, 05:57:47 PM »
Animating a Tortoise
We are working with our animator on making our campfire menu more dynamic. Earlier this week I showed you this video showcasing the flags of PVP moving. Now see the animation for the Tortoise Table, where you will create your decks for your battles:


What do you think so far?

KellyD20Studios

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Re: Daily Updates
« Reply #250 on: June 29, 2018, 07:13:44 PM »
Combo!
Summoners Fate features a combo mechanic that's triggered when an enemy is pushed into an ally via an attack with knockback. In this video, I've added some VFX and SFX to emphasize the combos being triggered as well as the "Overkill" mechanic where the unit has been defeated by damage greater than its remaining life.



*Note: This is work in progress  ;)

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Re: Daily Updates
« Reply #251 on: June 30, 2018, 01:33:18 AM »
Sorry to say, but I'm not a big fan of these additions. Too intrusive imho.

KellyD20Studios

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Re: Daily Updates
« Reply #252 on: June 30, 2018, 07:34:12 PM »
Saturday Fun
Today we took a bit of a break and watched a great new sci-fi show on Netflix called "Dark Matter." Has anyone else watched this? We really enjoyed it.

Have a great Saturday night!  ;D

KellyD20Studios

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Re: Daily Updates
« Reply #253 on: July 01, 2018, 12:26:31 PM »
Sunday Sketch-to-Finished
Here is the development of the Abysmal End card art from sketch through to finished:




About Abysmal End:
  • Void spell
  • Destroy an ally unit and deal damage equal to its power to all enemy units.
  • Card art features one of our playable Dragon characters!

Future Replies to Daily Updates
We've created a topic over on our Game Discussions board where you can post your questions, opinions, and feedback to these daily updates. Click here to interact with us, and make sure to subscribe to the board.

« Last Edit: July 09, 2018, 02:16:49 PM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #254 on: July 02, 2018, 03:58:00 PM »
Newsletter Time!
Make sure you don't miss any Summoners Fate content - including our Newsletter 1st Look Exclusive! - by subscribing to our monthly newsletter.

It's free and easy; just click here to sign up directly or visit SummonersFate.com


« Last Edit: July 30, 2018, 01:41:39 PM by KellyD20Studios »