Title: "Off Sides"
Description: You and targeted enemy switch places
Nature- Fountain of Youth-a fountain appears, water pouring over the screen and heals all the characters in your party for 2 hps, and damages undead for 3. (numbers can be adjusted)
Void- Vampiric Bloodlust- Causes target unit to walk to the nearest friendly unit and "drain" it upto 3 and heals them for the amount done.
Arcane- Mind wipe- Target opponent discards a card and cannot draw a card the next turn.
Forget This- You discard a card to draw upto 2 cards
Chaos- Switch It Up- Choose upto 3 units, those units switch places on the board
Just random ones off the top of my head. I'll be back to post more.
Here comes some
Nature/Celestial - Love is in the air - Heal every characther on the board with 1 Life. Opponents must skip one turn.
Nature - Stingers - Send forth a swarm of bees to do 2 irritating damage to one character
Chaos - Changeling - Choose one of enemy character and one of yours. Switch ownership of these two permantly. (Canīt be cast on summoners)
Hi Kelly.Here comes some
Nature/Celestial - Love is in the air - Heal every characther on the board with 1 Life. Opponents must skip one turn.
Nature - Stingers - Send forth a swarm of bees to do 2 irritating damage to one character
Chaos - Changeling - Choose one of enemy character and one of yours. Switch ownership of these two permantly. (Canīt be cast on summoners)
Ooh, Swedishbear, these are quite fun! The Stingers spell would be quite painful for your opponent and really fun to play during the game. We could probably get some fun bee sound FX to go with the spell.
I really like your Changeling spell! Question - what do you think about the "choosing" aspect being taken away since it's a Chaos spell - maybe it's chosen randomly for you (not cast on Summoners) to really add chaos? Just a thought!
Great ideas, thank you ;)
Hi Kelly.Here comes some
Nature/Celestial - Love is in the air - Heal every characther on the board with 1 Life. Opponents must skip one turn.
Nature - Stingers - Send forth a swarm of bees to do 2 irritating damage to one character
Chaos - Changeling - Choose one of enemy character and one of yours. Switch ownership of these two permantly. (Canīt be cast on summoners)
Ooh, Swedishbear, these are quite fun! The Stingers spell would be quite painful for your opponent and really fun to play during the game. We could probably get some fun bee sound FX to go with the spell.
I really like your Changeling spell! Question - what do you think about the "choosing" aspect being taken away since it's a Chaos spell - maybe it's chosen randomly for you (not cast on Summoners) to really add chaos? Just a thought!
Great ideas, thank you ;)
That suggestion is very chaotic and great! Like it.
Here are a few card suggestions to add to the celestial time keeper rats' gear:
Countdown The next player will have limited time (tbd) for completing his turn. If playing a multiplayer game with already limited time, this is halved. If against the AI the number of iterations gets limited.
In addition a large blinking semi-transparent countdown overlays the screen, to add to that player's stress! ;D
Warping the very fabric The next player will be able to complete his turn as usual, but once he's done all is reset to when his turn began. Then the exact same actions are played again in a random order (some may become invalid).
Set in stone Disable the undo button for the next player's turn.
Here are a few card suggestions to add to the celestial time keeper rats' gear:
Countdown The next player will have limited time (tbd) for completing his turn. If playing a multiplayer game with already limited time, this is halved. If against the AI the number of iterations gets limited.
In addition a large blinking semi-transparent countdown overlays the screen, to add to that player's stress! ;D
Warping the very fabric The next player will be able to complete his turn as usual, but once he's done all is reset to when his turn began. Then the exact same actions are played again in a random order (some may become invalid).
Set in stone Disable the undo button for the next player's turn.
Not sure if you are already implementing this or not.
Stasis: All damage and actions - either given or received - by target are negated for a turn. Playable on both friendly and enemy characters.
Guessing this might be either Celestial or Arcane in nature. Wherever it would fit best...
Edit: Gah! Totally missed the Arcane spell Freeze and the Celestial spell Freeze Time. That's what I get for replying to this thread before reading the entire forum.
Another spell
Nature- If there is water on the board summon a Wakandagi in a space adjacent to a waterspace. If no waterspace is near discard this card and get a Wakandagi to your hand.
Nature - Trap. Place this on a waterspace. When a character enters a space adjacent to this trap a kraken appears with its tentacles and draws down the character to the depth. Summoners loose half their life instead.
Hello,
Here are new ideas inspired by the post on the Shadow.
Fear (ability)
Target enemy turns its back to the Shadow and runs away 3 spaces. Can only be used every other turn.
Sleepwalking (spell)
At the beginning of the caster's turn and until the game is over or the caster is defeated, target enemy moves 3 spaces in a random direction.
Flying units are great, so a few cards targeted at them would be nice for balance. Here are a few ideas:
...
Any other ideas?