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Spell & Equipment Card Ideas

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Scribe:
Here are a few card suggestions to add to the celestial time keeper rats' gear:

Countdown The next player will have limited time (tbd) for completing his turn. If playing a multiplayer game with already limited time, this is halved. If against the AI the number of iterations gets limited.
In addition a large blinking semi-transparent countdown overlays the screen, to add to that player's stress!  ;D

Warping the very fabric The next player will be able to complete his turn as usual, but once he's done all is reset to when his turn began. Then the exact same actions are played again in a random order (some may become invalid).

Set in stone Disable the undo button for the next player's turn (edited) Instead the next attempt to use the undo button will be rejected. Indeed this spell is only fun/useful if the opponent tries to undo a blunder. If this doesn't happen in the next turn, let's wait until the game finishes. Also we'd have to think about a way to somehow replicate this effect on the AI

KellyD20Studios:

--- Quote from: Scribe on November 14, 2017, 03:05:22 PM ---Here are a few card suggestions to add to the celestial time keeper rats' gear:

Countdown The next player will have limited time (tbd) for completing his turn. If playing a multiplayer game with already limited time, this is halved. If against the AI the number of iterations gets limited.
In addition a large blinking semi-transparent countdown overlays the screen, to add to that player's stress!  ;D

Warping the very fabric The next player will be able to complete his turn as usual, but once he's done all is reset to when his turn began. Then the exact same actions are played again in a random order (some may become invalid).

Set in stone Disable the undo button for the next player's turn.

--- End quote ---

Scribe, these are AWESOME ideas! They really got Ross & my heads turning with ideas and creative ways to be able to implement them. I also like the names a lot - "warping the very fabric"? - brilliant! Disable the undo button? So evil/awesome  ;D Stress-inducing countdowns?! Mwhaha!

Thanks, again, for these ideas. Keep them coming!

Maltross:

--- Quote from: Scribe on November 14, 2017, 03:05:22 PM ---Here are a few card suggestions to add to the celestial time keeper rats' gear:

Countdown The next player will have limited time (tbd) for completing his turn. If playing a multiplayer game with already limited time, this is halved. If against the AI the number of iterations gets limited.
In addition a large blinking semi-transparent countdown overlays the screen, to add to that player's stress!  ;D

Warping the very fabric The next player will be able to complete his turn as usual, but once he's done all is reset to when his turn began. Then the exact same actions are played again in a random order (some may become invalid).

Set in stone Disable the undo button for the next player's turn.

--- End quote ---

I'm a fan of the warping the very fabric card. If something like this is implemented, I'm already brewing a nice arcane/time deck haha

Halftea:
Not sure if you are already implementing this or not.

Stasis: All damage and actions - either given or received - by target are negated for a turn. Playable on both friendly and enemy characters.

Guessing this might be either Celestial or Arcane in nature. Wherever it would fit best...

Edit: Gah! Totally missed the Arcane spell Freeze and the Celestial spell Freeze Time. That's what I get for replying to this thread before reading the entire forum.

swedishbear:
Another spell
Nature- If there is water on the board summon a Wakandagi in a space adjacent to a waterspace. If no waterspace is near discard this card and get a Wakandagi to your hand.

Nature - Trap. Place this on a waterspace. When a character enters a space adjacent to this trap a kraken appears with its tentacles and draws down the character to the depth. Summoners loose half their life instead.

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