Summoners Fate

Summoners Fate => Game Updates & News => Topic started by: RossD20Studios on June 30, 2021, 06:29:39 PM

Title: Release Notes v0.49.1
Post by: RossD20Studios on June 30, 2021, 06:29:39 PM
Release Notes
Latest Release: v0.49.1
Date Released: 10/19/2021




Changes in v0.48.1
Released: 10/10/2021

Changes in v0.47.1
Released: 8/26/2021


Changes in v0.46.1
Released: 8/4/2021


Changes in v0.45.1
Released: 8/1/2021

Fixed bug where starting a Battle while in Adventure mode could result in advancing to the next chapter with your Battle team and losing your previous adventure progress.

Changes in v0.44.1
Released: 7/30/2021

More updated UI (prompts, victory/defeat, and turn start indicators)

Changes in v0.43.1
Released: 6/30/2021

Single Player Adventures
This build is all about the new single player experience called "Adventures" (also called "Prophecies"). Your goal is defeat three powerful bosses in an ever-changing lands where new encounters are generated each time you play. Adventures are divided into 3 chapters, with each chapter representing a different world (ex: dungeon, forest, desert). For this release, the order of the biomes and the bosses for each world are fixed. In future builds, the plan is to randomize the worlds, enemy and boss themes so you'll never know quite what to expect next. Even still, there is plenty of content in this build to keep you delighted and surprised :)

New Tutorial
Sylvia's squirrel-hurl staff finding mission has been updated to introduce many of the new mechanics of the game's new open-world, free-roam exploration engine.

New UI and Desktop Layout
The game's UI artwork has been updated and I've added a new layout mode optimized for playing the game on desktop.

Seamless Multiplayer Battles
In previous builds, it was necessary to complete your single player games before you could engage in a multiplayer game. In this build, you can start a multiplayer battle (or quick match against the AI) without disrupting your campaign progress. This build also features an optimized caching system, so game load times after the initial rasterization process should be very fast.

Music
Several new music tracks have been added to compliment exploring during adventures, resting at camp, and the escalation of boss battles.

New Cards
Nearly 50 new cards/characters have been added to the build and are available in both the single player and battle modes.

And More!
Many other game improvements and fixes have also been added in this build.