Summoners Fate

Summoners Fate => Game Updates & News => Topic started by: RossD20Studios on May 03, 2022, 02:10:22 PM

Title: Release Notes v0.69.1
Post by: RossD20Studios on May 03, 2022, 02:10:22 PM
Release Notes
Latest Release: v0.69.1
Date Released: 06/12/2022


Pending Changes
Coming Soon

Changes in v0.69.1
Released: 06/12/2022


Changes in v0.67.1
Released: 05/26/2022


Changes in v0.65.1
Released: 05/08/2022


Changes in v0.64.1
Released: 05/03/2022

NEW FEATURES

UI Overhaul: The game’s UI has been completely overhauled and optimized. This includes all-new UI artwork, improvements to the battle interface, new resource HUD, and more.

New PC Controls: We’ve added numerous controls to improve the experience of the game on PC. Clicking the right mouse button shows the card or description of the unit or tile clicked on. Mousing over resources and buttons in the hud will now identify what the element is and how it works. Mousing over cards in the deck builder instantly shows the expanded details. We’ve also eliminated the “Choose and Buy” buttons on PC in favor of using mouse over to view cards and clicking on the card directly to make your selection.

Localization: Summoners Fate now supports 6 languages: English, Chinese (Simplified), Chinese (Traditional), Japanese, Korean, and French. Players can change language at the title screen and via settings menu.

Risk vs Reward Features: In the previous build, we received feedback that there wasn’t enough reward to offset the risk of hunting down enemy minions and elite Summoners. We’ve taken your suggestions and added several new features to make the tension of risk vs. reward more fun and meaningful:

Boss Key: No more stumbling into the boss. You’ll now need to recover the boss key (carried by one of the Elite Summoners) and use it to unlock the boss’s chamber.

Random Bosses: This build adds 3 new bosses (one per each of our current three biomes) for a total of 6 bosses. The bosses in each world are now randomly selected.

Lore Journal and Collection Completion Reward: The new lore collection in the HUD now shows your progress towards completing your lore collection. Clicking the lore collection in the HUD lets you read the lore you’ve found. Completing the lore collection within a world grants the player their choice of a reward.

Discard Feature: Per popular request, cards can now be discarded at any time during your turn. Additionally, if you discard two or more cards during the same turn, you generate 1 mana.

Auto Loot: Characters will now automatically pick up loot dropped when destroying objects in explore mode (but not during combat and not after winning a battle).

Debris: Environment objects now splinter, shatter and generate debris when destroyed making it much more fun and satisfying to smash barrels and crates to find loot. Debris is also persistent so you can follow the wake of your destruction to tell where you’ve already battled and explored.

IMPROVEMENTS


SUMMONER LAUNCH SET
To help focus our balance testing, we’re going to limit the characters available in the prerelease to the 8 Summoners planned for launch. As we reach closer towards development milestones, we will unlock additional characters as well as introduce new characters for play testing. These Summoners are:

NEW CARDS

BUG FIXES

BALANCE CHANGES
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