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Topics - KellyD20Studios

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Game Discussion / Which Halloween costume is best for the Demon Lord?
« on: October 29, 2018, 06:20:38 AM »
Halloween is just around the corner! Help us vote for the best costumes for some of our Summoners Fate fan-favorite characters and see the winners displayed on October 31st.



This is the last part of our Halloween costume contest. Which costume is best for our Demon Lord? (man, it took A LOT to get him to participate!  ;D) Vote 1, 2, or 3 now.

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Game Discussion / Which Halloween costume is best for Sylvia the Druid?
« on: October 26, 2018, 06:17:58 AM »
5 more days until Halloween! Help us vote for the best costumes for some of our Summoners Fate fan-favorite characters and see the winners displayed on October 31st. Thank you for all that participated on Monday for Antarus's costume.



This is part 2 of 3 of our Halloween costume contest. Which costume is best for Sylvia the Druid? Vote 1, 2, or 3 now.

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Halloween is almost here! Help us vote for the best costumes for some of our Summoners Fate fan-favorite characters and see the winners displayed on October 31st.



This is part 1 of 3 of our Halloween costume contest. Which costume is best for Antarus the Battle Mage? Vote 1, 2, or 3 now.

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Game Discussion / Replies to Daily Newsletter
« on: July 01, 2018, 12:20:30 PM »
Enjoying reading our Daily Newsletter and would like to reply to a topic? We'd love to hear from you!

Post your replies here. Please do reference the date of the post you are replying to.


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Game Discussion / Which character would you like revealed next?
« on: June 11, 2018, 07:51:16 AM »
VOTING CLOSED



Vote now on which of these characters you'd like to meet next! Vote 1, 2, or 3

Results posted Tuesday.

Note: You must be a member of the Forum to vote. Sign up here.


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Characters, Spells & Art / Skeletons
« on: May 20, 2018, 11:02:34 AM »
Classic, creepy and so so fun to play...let's meet the Skeleton race of Summoners Fate:



Skeleton Reaver
A lethal mix of skeleton & demon, the Reaver can deliver a devastating death blow with his morning star. His brittle old bones are easily turned to dust - luckily, he is protected by his massive shield. (In game powers: High damage, low life, Shield - Blocks the next attack)

Skeleton Warrior
He is the basic infantry of the skeleton army. Make no mistake, however - he is a formidable opponent who can use his shield to block incoming attacks. In greater numbers, Warriors can surround enemies in an unbreakable formation of shields and whittle their enemy down to the bones. (In game powers: Shield - Blocks the next attack)

Necromancer
A powerful wizard, she was doomed to a life of eternal war. The Necromancer harnesses the dark arts to summon Skeleton Warriors whenever she attacks. Quite quickly, the battlefield is filled with her undead minions storming her enemies.

Skeleton Breaker
Horrifying & dominating, the Skeleton Breaker is the elite guard of the skeleton army. He wields a massive two-handed cleaver that “breaks” the enemy, knocking them back & preventing counter attacks. He's unfeeling, unrelenting, and unforgettable on the battlefield.

Skeleton Archer
Using his steadfast bow that has joined him in the afterlife, the Skeleton Archer can terrorize his foes with his steady arrows & his uncanny presence. When defended by Warriors, the Archer uses his long, bony fingers to unleash an endless shower of arrows upon his enemies. (In game powers: Ranged Attack)

Liche King
Somewhere between Withered and Skeleton lies the summoner Liche King. His horrifying appearance is matched by his horrifying ability on the battlefield - with each damage he does to his opponent, he heals himself equally - literally sucking the life out of his enemies and getting stronger...

Skeleton Captain
Fearsome and cruel, he cackles with delight at the terror of his enemies on the battlefield, especially when he surprises them with a lunge attack using his trusty spear. When this skeletal leader is around, his allies are granted a stat boost. (In game powers: He can attack diagonally with his spear (Lunge) and has a Shield.)

We also have a few other members of the Skeleton race including the Dragon, Giant,  and the Hound:






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Game Discussion / Name the Arch Mage!
« on: April 07, 2018, 08:32:18 AM »
We've our Summoners need first names. Help us to name the Arch Mage from the player-suggested options.


If you would like to suggest a different name, please choose the last option and reply with the new name!




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Game Discussion / Which "Flash Bomb" sketch is best?
« on: March 29, 2018, 12:08:28 PM »
We need your help!

Which icon sketch do you like best for "Flash Bomb"?



For context:
> Chaos card
> Deal 3 damage to visible enemy. They may not counter attack this turn.

Which do you like best - 1 OR 2?

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Game Discussion / Which Celestial Spell card icon in best?
« on: February 21, 2018, 10:30:23 AM »

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Characters, Spells & Art / Orcs
« on: February 09, 2018, 01:53:44 PM »


Are you a fan of Orcs? Then you are in luck because so are we, and there are many fun heavily-armored green humanoids to control!

We have (from left to right): Yarrok Morown - Champion, Huntress, D'Orc Slayer - Chief, another Champion, and the mystical Shaman. Curious where some of the names came from? We held a naming contest in February 2017, and these were the top selected names for our Orcs. Make sure to subscribe to our Daily Updates for other naming contests and votes.

Orc Screenshots

Orcs vs. Insectoids



PC Mockup Battle

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Characters, Spells & Art / Reptis
« on: January 15, 2018, 11:30:23 AM »
The Reptis are a race of humanoid reptilian creatures native to the lush jungles that populate the lands of Summoners Fate. Their ranks consist of tall, Iguanidae/croc/dino lizard like hominids, smaller frilled lizard bipeds, and half humanoid, half serpentine creatures. I need help coming up with better names for the race and various as well as abilities. Feedback welcome!



Here are some of the abilities we are currently tossing around for the various sub-classes.

Reptis Warrior Abilities

Resilience - Their thick scales provide natural protection, enabling them to ignore a percentage of damage they would normally receive from incoming attacks.

Chomp Attack - In addition to their regular weapon attack, warriors can use their massive jaws for a bonus attack. We’re debating whether this makes sense to use in response to a counter attack (a vengeance attack) or whether it triggers after their regular attack if the targeted unit doesn’t counter attack (more like an attack of opportunity). Let us know which idea you like best.

Tail Spin Attack - Some players have suggested the lizards might use their tails as a weapon by spinning and whipping them in conjunction with their weapon, allowing them to target all surrounding enemies. We think a power like this might be fitting for the more powerful champion unit, who also has a spike on his tail.

Frilled Lizard Abilities



Shield + Javelins - Since their javelin can be thrown with a single hand, the frilled lizards have a huge advantage over archers as they can deflect incoming return fire and melee attacks.

Camouflage - Frilled lizards can blend in with surrounding fauna, enabling them an opportunity to position themselves for surprise attacks.

Poison - Champions will have poison tipped javelins and we’re also thinking they may grant this ability to friendly lizards to greatly increase their strategic value. Poison causes units to lose life at the start of their turn - and it stacks! This means the more you get hit by poison, the faster it works to end you.

Snakepeople Abilities



First Strike - Since snakes in nature are known for incredibly fast reflexes, we like the idea of allowing snake people to kill an enemy before they can counter attack. Normally, units get to counter attack unless they are “overkilled”, but victims of the snake attack would not get counter attack if their victim's life is reduced to 0.

Heat Senses - Snakes have ability to detect heat and we’re thinking this might translate in game to detecting hidden units as well as certain traps.


 

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Within the moment of eternal chaos that precludes existence, the infinite possibilities give rise to consciousness and order. In this moment, celestial minds came into being and asked a crucial question that would result in the creation of the world: “Why are we here and what is our purpose?” Through contemplation of this question, they perpetuated the divine act of separating light and dark, collective soul and individuality, fear and hope. Their purpose: to attain everlasting contentment and love. Ever drawn back to the darkness of the Void through the innate existential balance, they devised a mechanism that would ensure their success: the dimension of time. Through the existence of time, individuality and meaningful narratives could take place, with the souls of trillions of individual beings acting as tiny mirrors, reflecting back upon one and other powerful emotions of life, love and discovery.

Celestial Magic is associated with divine order, light, love, spiritual energy and the dimension of time. This magical energy is drawn from celestial beings and the existential ether that shapes and forms the basis of reality. Celestial spells include powerful healing and protection abilities, light energy that can banish demons of the Void and repel the destructive forces of Chaos, and the ability to control time itself.

Celestial Steampunk Timekeeper Rats are an ancient race that was chosen by the celestials to safeguard and protect the secrets of time from those who would try and disrupt the divine order. The rats are a sophisticated and highly evolved race, good natured and lawful. They are small in stature, standing about three feet tall on average, wear fancy, multiple layers of clothing, and are equipped with clockwork relics that allow them to control and manipulate the fabric of time. They work exceptionally well together as a team.

From left to right, we have the Time Bombardier, a ranged unit that can throw "time bombs" that damage and slow enemy movement, the Time Keeper, a powerful Summoner with the power to cast Celestial Time Spells, and the Time Warrior, a cunning melee fighter with hyper speed and lightning reflexes.

Celestial Time Spells
Below are a selection of spells we have conceived of so far to go with the Celestial Steampunk Timekeeper Rat theme. Time manipulation mechanics such as these are one of many unique innovations we aim to bring to the tactics and CCG genres.
...
...
What do you think of these ideas and what kinds of time and celestial spells would you like to see in Summoners Fate?

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Game Discussion / Name our Snakemen Race!
« on: January 09, 2018, 11:02:45 AM »
We are looking for a name for this race other than "Snakemen." Help us name them! Vote for one of these, or vote "other" and let us know a great name for this race of snake humanoids.


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Game Discussion / RSVP for Live Stream - 11AM MT on Jan 16th
« on: January 03, 2018, 09:46:16 AM »
Edit - This event has been canceled and will be moved to a later date. Thank you.

JOIN OUR LIVE STREAM ON JANUARY 16TH AT 11:00 AM (Mountain Time)!



Ross will be doing an interactive walk-through of his newly-developed Game Editor Tool for Summoners Fate on Tuesday, January 16th, at 11AM (MT). To elaborate, with the large amount of unique game content we have created (and planned) for Summoners Fate, he built a system to easily create, add, and modify content, including characters, environments, placables, levels, etc. The live session would demonstrate and showcase the tool and its progress. You'll also get to glimpse some never-before-seen content for Summoners Fate!  :o

We plan to do this as a chat on our Discord channel. However, if we have a large number of people sign up, we will be moving it to Twitch. We will also have a recording afterward that we'll put on our YouTube channel.

To RSVP for the event, please reply to this message & include your Discord screen name.

Look forward to chatting with you then! ;D

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Characters, Spells & Art / Goblins
« on: December 08, 2017, 02:52:06 PM »


They're little. They're green. They're delightfully depraved. Meet our Goblins!

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