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Character Ideas

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RossD20Studios:
Post Ideas for New, Individual Characters in This Thread
Do you have ideas for characters you'd like play in Summoners Fate? Tell us about them and feel welcome to share concept images, sketches and descriptions of their backstory and/or abilities. So that we can stay organized and keep track of all character suggestions, please use this thread to post your ideas for new characters.

If your idea extends beyond characters (ex: a series of game mechanics or an entire race of characters tied to a complete game expansion idea), please start a new thread instead so the details and coherency stick together.

swedishbear:
Here comes some ideas for characters

Medusa (the Classic form, human with snakes instead of hair or a snakes body with human upperpart and snakes instead of hair) - Ability : Then attacked in the front she stuns the enemy for X turns (x is to be decided).

Werepeople, (I really liked the idea of the kid becoming a ghost). So I thought about werewolf turning from a human to a werewolf. But why stop with werewolf, why not a werebear, weretiger and so on. Perhaps having a character to be a werething and then randomly decide what kind of werecreature it is and they all have different abilities.

Another kind of character is the different hybrids of animal who is humanized like Catpeople and so on.

A basilisk, the medieval version (the front of the body is like a roaster and the back is like a snake).

More to come later

RossD20Studios:

--- Quote from: Swedishbear on November 12, 2017, 10:57:00 PM ---Medusa (the Classic form, human with snakes instead of hair or a snakes body with human upperpart and snakes instead of hair) - Ability : Then attacked in the front she stuns the enemy for X turns (x is to be decided).

Werepeople, (I really liked the idea of the kid becoming a ghost). So I thought about werewolf turning from a human to a werewolf. But why stop with werewolf, why not a werebear, weretiger and so on. Perhaps having a character to be a werething and then randomly decide what kind of werecreature it is and they all have different abilities.

Another kind of character is the different hybrids of animal who is humanized like Catpeople and so on.

A basilisk, the medieval version (the front of the body is like a roaster and the back is like a snake).

--- End quote ---

These are all excellent suggestions, SwedishBear! Clearly the medusa will need an appropriate petrification ability as you suggest that turns her enemies into stone. I also like the idea of werecreatures - and extending on that, the notion of the lycanthropy disease/curse that can afflict characters attacked by these creatures, transforming them at random and placing them in a feral and unpredictable state.

swedishbear:
Here comes three new ideas

1. Celestial. Dvine Lamb. A lamb with 7 eyes and 7 horns. Ability, when attacked attacker must discard a card.


2. Wakandagi. An antlered beast who combines the features of an elegant deer and a slithering serpent. Ability : Spits waterbullets


3. Void. Draugr. And undead viking who has superstrength and can change size on will. Enjoys the pain it causes other. Ability: Then attacking, the attacked unit loses one attackpoint.

RossD20Studios:
Awesome suggestions, Swedishbear, and thank you for including the nice concept images to go with them! The "discard" ability of the divine lamb is very interesting - and quite debilitating, given that players only have 3 cards and only draw at the end of turn ;)

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