Daily Updates

Author Topic: Daily Updates  (Read 300960 times)

KellyD20Studios

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Re: Daily Updates
« Reply #465 on: August 04, 2021, 06:23:11 AM »
"Want to impress a fairy with your smooching skills? Spend some dice."  :-*

Summoners Fate Guide Part 3: Strategic Resource Management is now live on Steam.



KellyD20Studios

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Re: Daily Updates
« Reply #466 on: August 07, 2021, 08:24:37 AM »
Oooooh! Shiny! (Goblins love gold)



Learn more by reading our Summoners Fate Guide Part 3: Strategic Resource Management on Steam.

KellyD20Studios

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Re: Daily Updates
« Reply #467 on: August 09, 2021, 05:22:59 PM »
New! Part 4 of our Summoners Fate Guide is now live on our Steam page. This is a series of posts on dedicated to introducing you to the lore, characters and mechanics of Summoners Fate. Part 4 of the Guide is called Turn-Based Tactics, where we cover how, through player-driven development, we designed intuitive mechanics that make combat easy to pick-up and play without sacrificing the desired deep strategy.

Head over to our Steam page to check it out!




While you're reading our guide, do be sure to click the Wishlist button, if you haven't already  ;)
« Last Edit: August 14, 2021, 10:52:52 AM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #468 on: August 14, 2021, 08:02:26 AM »
There are no submenus or ability buttons in Summoners Fate. Instead, characters automatically perform the appropriate action for the target you select. For example, Paladins have a melee attack and a healing ability. If you want to attack, drag to an enemy unit. If you want to heal, drag to an injured ally.

In this video below, Cleric can attack the Skeleton Breaker or heal the injured Fighter Mage. She heals her injured ally.

Read more
- Summoners Fate Guide Part 4: Turn-Based Tactics is now live on Steam.



While you're reading our guide, don't forget to click the Wishlist button, if you haven't already  ;)
« Last Edit: August 14, 2021, 10:53:08 AM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #469 on: August 16, 2021, 04:38:31 PM »

New! Part 5 of our Summoners Fate Guide is now live. This is a series of posts on dedicated to introducing you to the lore, characters and mechanics of Summoners Fate. Part 5 of the Guide is called Team and Deckbuilding, where we cover topics such as card collecting, balance, synergy, factions, and more.

Head over to our Steam page to check it out!




While on our Steam page, do be sure to click the Wishlist button, if you haven't already  ;)

KellyD20Studios

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Re: Daily Updates
« Reply #470 on: August 19, 2021, 10:11:09 AM »
You hurl a squirrel at an Orc. With a satisfying thud, it donks the orc and jumps to the ground. What do you do next? A) Mutate it into the Super Human Hulk Squirrel B) Turn it into a furry suicide bomber C) Breed it into an army of ankle biter rodents

Which would YOU choose?  ???



KellyD20Studios

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Re: Daily Updates
« Reply #471 on: August 21, 2021, 04:53:46 PM »
From the mighty dragon to the humble squirrel, every card in Summoners Fate provides tactical value.


KellyD20Studios

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Re: Daily Updates
« Reply #472 on: August 23, 2021, 11:18:06 AM »
New! Part 6 of our Summoners Fate Guide is now live. This is a series of posts on dedicated to introducing you to the lore, characters and mechanics of Summoners Fate. Part 6 of the Guide is called Meaningful Environment, where we'll discuss why our compelling turn-based tactics game has meaningful environment.

Head over to our Steam page to check it out



While on our Steam page, do be sure to click the Wishlist button, if you haven't already  ;)

KellyD20Studios

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Re: Daily Updates
« Reply #473 on: August 26, 2021, 12:27:50 PM »


Pyromancer casts Conflagration to burn down the forest. Burnt trees still block movement, but not line of sight, leaving the Insectoids exposed.

KellyD20Studios

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Re: Daily Updates
« Reply #474 on: August 31, 2021, 06:34:40 AM »
We're taking Summoners Fate on the road & heading to PAX West this Friday.  Check out our devlog on Steam to learn more!



While on our Steam page, do be sure to click the Wishlist button ;)
« Last Edit: September 03, 2021, 03:23:02 PM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #475 on: September 01, 2021, 04:59:19 PM »
Free Demo



We're heading to PAX West this Friday to showcase Summoners Fate! To celebrate, we have our Demo up on our Steam page once again. We'd love you to check it out!

KellyD20Studios

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Re: Daily Updates
« Reply #476 on: September 03, 2021, 03:32:35 PM »
Ross is at PAX West

Ross saying Hello, Summoners Fate players! from Seattle!

 


PAX West has just begun, and though Ross has been incredibly busy with showcasing Summoners Fate to some awesome gamers, he's had a chance to share some pictures:


Here is our set-up - we've got 4 IPads set up on tripods as well as 2 laptops
 

Step right up!  8) 

 
The booth has been quite busy, and Ross has heard some great excitement from fellow gamers looking for a turn-based tactics deckbuilder, or those who are now new converted fans of the genre!

If you are at PAX West, definitely stop by the PAX10 area, he'd love to meet you in person :)
« Last Edit: September 06, 2021, 12:12:54 PM by KellyD20Studios »

KellyD20Studios

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Re: Daily Updates
« Reply #477 on: September 06, 2021, 12:12:30 PM »
New! Part 7 of our Summoners Fate Guide is now live. This is a series of posts dedicated to introducing you to the lore, characters and mechanics of Summoners Fate. Part 7 of the Guide is called Advanced Tactics. Here we'll talk about how our advanced mechanics take turn-based tactics to the next level...of awesome  8)

Head over to our Steam page to check it out



While on our Steam page, do be sure to click the Wishlist button, if you haven't already  ;)

KellyD20Studios

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Re: Daily Updates
« Reply #478 on: September 10, 2021, 08:43:05 AM »
Counter Attack

Each character gets one counter attack per round unless they are:
  1. Backstabbed
  2. Overkilled
  3. Not able to attack (ex: frozen or out of range)



Here, Marauder will counter attack if targeted from the front, knocking Insectoid into spikes. By backstabbing, he avoids a counter attack.

We take a deeper dive in our latest Steam Devlog here.

KellyD20Studios

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Re: Daily Updates
« Reply #479 on: September 11, 2021, 01:34:11 PM »
One of the most common questions is around our decision to make Summoners Fate top down. The top down perspective was purposively chosen to ensure that the characters' directional facing has tactical significance. A quick glance at the battlefield provides instant information on which characters pose a counter attack threat and which could potentially be backstabbed. This dimension of directional facing powers advanced tactics that clever players can leverage to outwit even the most steadfast of opponents.

We take a deeper dive in our latest Steam Devlog here.