Author Topic: Chaos Magic  (Read 1512 times)

RossD20Studios

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Chaos Magic
« on: November 22, 2017, 09:29:56 AM »
Chaos
When non-being gives rise to existential motion, the raw, primal and pure potential energy created is called Chaos. Chaos is without bounds or rules; it is not limited by logic and reason. Even mathematical definitions such as 1+1 = 2 can be nonsensical or as valid as 1+1 = 3. If the entirety of existence could be construed as a line, then the period of history that represents Chaos would exist as a singular point. But, as Chaos is without time and order, this “point”, this “moment” persists as an eternity that continuously draws out infinite eventualities and realities.

From the infinite potential of Chaos, conscious thought is born, giving rise to being, celestial order, and the construct of time and the physical universe. Chaos is not a moment left in the past, however, but a source continually drawn upon to keep the universe within motion.

Chaos Magic
When chaos energy flares into the physical world, its manifestations are unstable and cause potent destructive force. While destructive, Chaos is not inherently evil, and many good and innocent individuals are gifted (or cursed as some say) with the power to channel Chaos Magic. For example, Nova the Sorceress, is a notable Chaos sorceress. At a young age, she unintentionally destroyed her village with fire when her born powers were first triggered, though she herself is not malicious like the Dreadnoughts - evil inclined beings motivated by the desire to destroy the world.

Chaos Spells
In Summoners Fate, Chaos spells grant powerful destructive abilities and have the highest damage output per cost of any other magic group.
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What do you think of these ideas and what kinds of Chaos spells would you like to see in Summoners Fate?

Digitalblacksmith

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Re: Chaos Magic
« Reply #1 on: November 22, 2017, 10:53:22 AM »
What differentiates Chaos Magic from other kinds of magic?  Are there spells that can only exist within the Chaos Realm?  Perhaps a card could be created that draws a random chaos spell from your deck and puts it in your hand?

Maltross

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Re: Chaos Magic
« Reply #2 on: November 23, 2017, 08:49:23 AM »
Or maybe to build on or take from Digital, a card that takes a random card from your deck and casts it at a spot on the board you choose.
Or maybe just casts a random card from your collection of cards? Since all things are born from chaos?
Or a "fork" kinda card, that copies a spell you just cast.

Digitalblacksmith

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Re: Chaos Magic
« Reply #3 on: November 23, 2017, 09:27:36 AM »
That might be fun,  so casting a random chaos card from your deck for cheap.  That could make for some interesting game mechanics. You could limit your chaos spells to maximize your chances, or you could broaden your chaos spells to make your deck robust at the cost of accidentally casting an AOE at the wrong moment :)

Digitalblacksmith

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Re: Chaos Magic
« Reply #4 on: November 23, 2017, 09:29:50 AM »
Or make 2 cards,  1 mana cost gets you a random chaos spell, 2 mana gets you a spell from your deck or graveyard.

Digitalblacksmith

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Re: Chaos Magic
« Reply #5 on: November 23, 2017, 09:45:03 AM »
Speaking of which,  do we know if there will be a graveyard?  Should I ask that elsewhere?

Diesbudt

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Re: Chaos Magic
« Reply #6 on: November 23, 2017, 09:47:24 AM »
Chaos magic looks good. Powerful, yet can be a double edged sword.

Still not as good as manipulation or time magic. But still cool.

Diesbudt

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Re: Chaos Magic
« Reply #7 on: November 23, 2017, 09:51:12 AM »
The artwork is fantastic for all the spells by the way. The more I see, the more excited I am to play this.

Digitalblacksmith

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Re: Chaos Magic
« Reply #8 on: November 23, 2017, 09:58:45 AM »
I think that is the important part,  there should be disagreement on which magic is most powerful. It means we are balanced.  Don't want to end up like hearthstone where everyone is playing the same friggin cards.

RossD20Studios

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Re: Chaos Magic
« Reply #9 on: November 25, 2017, 11:05:19 AM »
What differentiates Chaos Magic from other kinds of magic?  Are there spells that can only exist within the Chaos Realm?

Relative to other magic, Chaos has the most destructive power per cost. The Chaos realm is incomprehensible to the physical universe which is why intersections of Chaos and ordered universe inevitably result in annihilation. The natural abilities of different Summoners will have various effects on how Chaos and other magics ultimately play out in the game.

Perhaps a card could be created that draws a random chaos spell from your deck and puts it in your hand?
Or maybe just casts a random card from your collection of cards? Since all things are born from chaos?

This would work even more effective as a Summoner ability...  ;)

Speaking of which,  do we know if there will be a graveyard?

There will not be a graveyard but it will be possible to interact with dead/defeated/used cards. An example is the Raise Dead card shown in the Void Spells section. When I say no graveyard, I mean to say that there won't be anything that allows players to search to find a specific card, count the total number of things in graveyard, or reference/use a group of discarded cards within a mechanic.

The artwork is fantastic for all the spells by the way. The more I see, the more excited I am to play this.

Thank you! I'm so glad to hear this and can't wait to get the beta underway!