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Messages - KellyD20Studios

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151
Game Updates & News / Re: Daily Updates
« on: August 14, 2018, 07:10:07 PM »
Fight!
All the remains after the bloody battle is the Orc Chief versus the Dreadnought Titan. Who shall emerge victorious?...




152
Game Updates & News / Re: Daily Updates
« on: August 13, 2018, 07:04:26 PM »
Giant Stag Beetle in Action
It's no secret that the Insectoids are one of my favorite races of Summoners Fate. We may be adding some exciting changes to this race to make them even more unique. In the meantime, check out the animation feature for one of my favorites, the Giant Stag Beetle:


Learn more about this creepy crawler here.


153
Game Updates & News / Re: Daily Updates
« on: August 11, 2018, 05:49:03 PM »
Thank You!
Thank you for the outpouring of support and thumbs up from our gamers about our announcement yesterday. We are getting things prepared to unveil Summoners Fate at PAX West, and hope to meet some of you in person. More details to come!  :D

GameDev
Today Ross worked on the deck builder. Check out some progress posts here, here and here.

154
Game Updates & News / Re: Daily Updates
« on: August 07, 2018, 06:54:41 PM »
Combo!
Check out this gameplay video with an awesome combo ending. Lining up those combos and utilizing your characters' auto counter attacks makes for some great strategic victories! Watch:


155
Game Updates & News / Re: Daily Updates
« on: August 06, 2018, 06:44:05 PM »
Oh, Were You Working?
Cats like to let you know when it's time for a break  ;D


156
Game Updates & News / Re: Daily Updates
« on: August 04, 2018, 06:26:53 PM »
Meet our Necromancer
View her card and stats within Summoners Fate. A wonderful addition to any Skeleton deck, indeed.


157
Game Updates & News / Re: Daily Updates
« on: August 03, 2018, 05:14:34 PM »
GameDev Update
Today Ross is working on the deck builder flow layout. This involves designing a clean and modern UI that helps you to select your characters and build your deck. The tricky part is not only providing space because there are so many character and card choices, but also - for our mobile version - making this UI readable and easy to use in both landscape and portrait. We definitely loaded the work on by making sure our game is available for PC and mobile, portrait and landscape - but we know and believe it will be worth it when you, the player, have diverse options.


Landscape version


Portrait version

158
Game Updates & News / Re: Daily Updates
« on: August 02, 2018, 12:35:24 PM »
TBT
I saw that GenCon started today, and it reminded me of 9 (yes, NINE!) years ago, when we presented our first CCG game, Hero Mages, there all weekend. We met so many fantastic people, played a lot of games, learned about the awesome cosplay culture, and unveiled Ross's first indie game to all the GenCon attendants. It was an awesome weekend, and we look forward to future Cons with Summoners Fate.  8)

 

159
Game Updates & News / Re: Daily Updates
« on: August 01, 2018, 03:03:54 PM »
Battle for the Beach
Who will emerge victorious? The battle of the beach begins!



Characters pictured left to right: Bramble Elemental, Carniflower, Botanical Sage, Frog Demon, Water Dragon, Albirich the Fighter Mage, Bard (upper), and Ninja (lower)

160
Game Updates & News / Re: Daily Updates
« on: July 31, 2018, 04:28:31 PM »
Progression Tracking
Today's progress report: Ross has implemented Progression Tracking for single player campaigns. The prophecy map will now save your progress in the map as well as control access to levels based on the path player chooses. Additionally, your hero stats and spells will carry over from level to level.



*Note: placeholder art

161
Game Updates & News / Re: Daily Updates
« on: July 30, 2018, 01:44:46 PM »
Newsletter Sign Up
Make sure you don't miss any Summoners Fate content - including our Newsletter 1st Look Exclusive! - by subscribing to our monthly newsletter.

It's free and easy; just click here to sign up directly or visit SummonersFate.com



Character pictured: Marauder Metalist designed by player Chris Sides. Learn more about this character here.

162
Game Updates & News / Re: Daily Updates
« on: July 29, 2018, 05:38:00 PM »
Gameplay Sunday
From Ross: Sometimes, the AI I wrote for Summoners Fate delightfully impresses me. In this video, watch as the Fighter Mage powers up for a massive attack against my Summoner and makes a clever move of using the Gladiator to pull the Fire Elemental out of the way, and using the bard to inspire before chopping out half of my remaining health.



163
Game Updates & News / Re: Daily Updates
« on: July 28, 2018, 06:40:24 PM »
Future Summoners Fate Character?
We took a small break from technology to visit some ancient friends outdoors...



Got us thinking...addition to our Reptis race - dinosaurs?  :o

164
Game Updates & News / Re: Daily Updates
« on: July 27, 2018, 03:47:39 PM »
Card Feature
Earlier this month, we received great feedback from our Abysmal End card first look. Now, take a look at Necrotic Blast. This card features our Black Dragon character in the card art.


About this card:

> Void spell
> Units in target cone receive -1/-1

What do you think? Let us know here.

165
Game Updates & News / Re: Daily Updates
« on: July 26, 2018, 06:14:02 PM »
Procedurally Generated Map Progress
Earlier this week, we showed you the procedurally-generated map that we are working on for our single-player campaign. Check it out here.



Here is some icons taking the place of numbers. Ross is really moving along on having many options for the single-player campaign so that it is replayable, strategic, and fun! We can't wait to show you more.

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